3doubles producciones busca Maya 3d rigger

Solicitante: 3Doubles Producciones
Fecha de la solicitud: 03/03/17
Dirección de contacto: jobs@3doubles.com
Ubicación: Santa Cruz de Tenerife, Santa Cruz de Tenerife (España).

Texto de la solicitud: Rigging artists are responsible for designing, creating and maintaining highly accurate and eficient rigs for high end visual effects films.

Riggers work closely with Modelers and Animators to develop and refine rigs that met the specific requirements of a VFX pipeline.

Responsibilities:
-Create fully scripted rigs and refine them according to animation and lighting neds
-Prototype, implement and refine puppet (skeleton), Cloth (deformer based) or mechanical rigs
-Troubleshot and fix rig issues, collect artistic feedback and fine tune rig behaviour
-Create simple tools to help animation workflow and rig interaction
-Met delivery deadlines under production constraints.

Essential Skills:
-Maya rigging (full body/facial)
-A passion for creating believable CG characters and the requisite attention to detail
-Analytical and artistic skills, creativity and visual problem solving
-Team work, communication and time management skills
-The ability to write technical documentation and present your work (wiki, screen Cap etc.)
-Basic knowledge of anatomy for bipeds and quadrupeds, skeletons and muscles
-A god understanding of constraints and deformers, how they work and their limitations.

Desirable Skills:
-Facial anatomy, realistic eye and mouth rigs, Facs breakdown
-Life drawing or organic modeling especially human anatomy
-Basic knowledge of dynamics (Maya Hair, nCloth, nParticle etc.)
-Strong maths background, especially matrix maths and geometry algorithms
-Advanced Python or Mel, GUI scripting and the ability to follow strict coding standards
-Experience with body motion capture: rig hokups, offset rigs, re-targeting etc.

It is a full time job and it is based in Santa Cruz de Tenerife (Canary Islands).

Por favor, send your resume and reel to jobs@3doubles.com.

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