Default Smoothgroupimport un plugin para ZBrush 3

Hace un rato me he encontrado con esto:
ZBrushCentral – SmoothGroupImport – a plugin for ZBrush 3.1 (3DsMax.).

Lo cual me llena de orgullo y satisfacción debido a la solución al problema de exportar a ZBrush sin que la malla se encogiese y sin tener que meterle más polígonos de los que tenía. Saludos.

Cita:

SmoothGroupImport – a plugin for ZBrush 3.1 (3DsMax.)
This plugin is designed for those who like to work with smoothing groups in Max or an app that supports them. It will import an OBJ into ZBrush and automátically crease the borders of any smoothing groups. If there are regular groups these are unafected.

INSTRUCTIONS.

Press the button and select an OBJ file from disk. You will have the option of importing into a mesh in Edit mode if you wish. The file will be imported and if there are smoothing groups defined the borders of each group will be creased.

To uncrease the smoothing groups after subdividing to the required level, Shift+clik the Tol:Geometry:UnCrease button.

INSTALLATION.

The (*.zip) contains:
SmoothGroupImport, zsc – the plugin file
SmoothGroupImportData – a folder which contains:
ZFileUtils, (*.dll) – the (*.dll) file.

SmoothGroupImport_readme, txt – the readme file.

Unzip the (*.zip) file to your ZBrush3\ZStartup\ZPlugs folder so that the structure is like this:
ZBrush3

|–ZStartup

|–ZPlugs
. SmoothGroupImport, zsc

|–SmoothGroupImportData
. ZFileUtils, dll

.

Restart ZBrush. You should now have an Import & Crease button in the Tol palette (below the Import button).

I worked on this plugin while Anne-Lise was develooping the ZFileUtils DLL, and the plugin makes use of several of the functions that the DLL provides. The ZFileUtils is available for all zscripters to use. For información relating to this plugin se here and for ZFileUtils se here.

I hope you find the plugin useful.


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