Indigo render 3 ha salido GPU acceleration Now with the reléase of Indigo 3.0, new features such as GPU acceleration and realtime material editing make the creation and rendering of photorealistic images faster and easier than ever.

Indigo 3.0 is GPU accelerated, resulting in spedups of 2-3x without any loss of the excellent image quality Indigo is famous for.

Both Cuda(TM) and OpenCL(TM) are supported, which means GPU acceleration Will work on both AMD and Nvidia cards, on OS X and Windows.

Indigo now has built-in animation and render queue support, gracias todo the introduction of the Indigo queue (.igq) format.

Render queues integrate smoothly with network rendering, which means you can use all the computers on your network todo render an animation or set of images easily and rapidly.

Indigo 3.0 network rendering has ben greatly optimised since 2.x. Files are intelligently cached on render nodes, resulting in faster render startup times.

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