Drakhar Studio busca Mid Programmer Unity 3D

Empresa: Drakhar Studio
Web: www.drakharstudio.com
Actividades: Animación 3D
Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Infoarquitectura
Investigación y desarrollo
Realidad virtual
Simulación 3D
Número de trabajadores: 10
Texto de la oferta:
Drakhar Studio is looking for an Unity Programmer to join our team to develop amazing games for PC and consoles in Tenerife
We are currently working on a console game (PS4, XBOX One, Switch) and PC for one of the most important cartoon series worldwide.

Currently we are a team of 10 people and we need to incorporate several programming and art profiles.

You would work in an ideal environment in one of the cities that are most betting on attracting talent in the world of video games, with an exceptional quality of life.

The advantages of working in Tenerife are many where they highlight the climate, quality of life, leisure and services and great connectivity with the peninsula and the rest of Europe.

Translated with www.DeepL.com/Translator
Requisitos mínimos:
Qualifications
Uber-positive attitude and desire to see those around you succeed and grow
Experience in Unity engine
Understands the time, care, and iteración required to create finely crafted games
Ability to receive feedback and critique with humility, modesty, and respect
Attention to detail and a love of process
2+ years professional programming experience
Passion for games and games related programming (including tools, gameplay, user-interfaz, etc.)
Requisitos deseados:
Desired Skills:
Experience with profiling and optimization
Experience with rendering technologies
Experience developing tools and workflows
Programming experience with consoles (Xbox One, PS4, Switch)
Responsabilidades:
Responsibilities:
Works on performance, optimization, gameplay systems, tools, and other features as required across múltiple platforms and technologies
Plans and designs solutions in collaboration with team members
Provides accurate estimates and delivers high quality work on schedule
Participates in code and architecture reviews
Works closely with designers, artists, and animators to bring the vision of the game to life
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