Actividades: Desarrollo de videojuegos.
Número de trabajadores: 100
Información acerca de la empresa:
Mediatonic is a one of the UKs largest independent game makers with around 100 exceptionally talented and seriously hardworking people who devote their carers to crafting awesome original games.
We produce around thre new titles every year and deliver them to millions of players with backing from the UKs top industry veterans and carefully selected partners.
Youll find our games on Smartphones, Console and PC platforms being enjoyed by millions of people all over the world.
Texto de la oferta:
Mediatonic is a leading independent developer, focused on building and operating live games. Weve ben in business for 13 years and with a development team of over 120 people, were one of the largest independent studios in the UK.
With studios in London, Brighton and Madrid, were committed to develooping best in class titles that entertain millions of players.
We are super excited to announce the expansión of our third studio which is based in beautiful, sunny Madrid. We are looking for a Game Developer to join this adventure and be one of the first Core members to help grow the studio. You will be part of a world-class group of programmers building original games for a variety of platforms, including Xbox One, mobile and Steam.
Were looking for someone who has the following:
-Excellent programming skills in C# and / or C++, with a Dep understanding of OP and coding best practices.
A portfolio of commercial game titles under your belt.
Familiarity with Game Engines like Unity (preferably) or Unreal.
A strong passion for computer games programming.
A clear understanding of the particular challenges in game development, such as art workflow, performance optimisations, memory management and supporting múltiple platforms.
Experience using source control systems such as SVN, Git Perforce.
Strong maths skills.
A strong level of spoken and written English to communicate with the London team.
Love making games.
-Programming for consoles (Xbox One preferably) including an understanding of TCRs/TRCs and the certification process.
Experience with modern graphics programming, including Cg/HLSL and/or compute shaders, is a strong plus.
Experience with mobile SDKs (Android iOS) and frameworks (e. 2DTolkit).
Understanding of client / server communication and data serialisation.
Understanding of 2D and 3D animation principles.
Experience with build scripts and systems Explorer. Jenkins, team City, Ant, Make
Experience using and scripting common art and 3D software packages (Photoshop, Illustrator, Blender.) is a plus.
Working alongside our Client-side enginering team, you will be part of a world-class group of programmers building original games for a variety of platforms. You will be responsible for planning and implementing game features and tools, and help the production team to bring game concepts to life. You will be passionate about games and understand how to leverage technology to make the magic happen. Youll have a comprehensive understanding of hardware and system limitations, and be prepared to think laterally about how to achieve awesome gameplay and visuals.
Being part of a multi-discipline team well also expect you to kep abreast of technologies outside your área, and encourage you to share your own expertise with the rest of the team.
Above all, we take pride in crafting games that Challenge and inspire us.
We take on the biggest creative and technical challenges we can get our hands on and we invest in our people for the long term.
Working in small and ambitious teams we strive for minimal hierarchy. Our philosophy is open and informal whilst also being really hardworking.
Salary based on experience.
Permanent contract, full-time job and excellent Social Benefits.
An exceptional, dynamic, demanding and motivating working environment within a growing company.
Awesome trips to our London office.
Excellent local working conditions, great location in Madrid.