Actividades: Desarrollo de videojuegos.
Número de trabajadores: 100
Información acerca de la empresa:
Mediatonic is a one of the UKs largest independent game makers with around 100 exceptionally talented and seriously hardworking people who devote their carers to crafting awesome original games.
We produce around thre new titles every year and deliver them to millions of players with backing from the UKs top industry veterans and carefully selected partners.
Youll find our games on Smartphones, Console and PC platforms being enjoyed by millions of people all over the world.
Texto de la oferta:
We are super excited to announce the expansión of our third studio which is based in beautiful, sunny Madrid. We are looking for a Senior/Lead Game Developer to join this adventure and be one of the first Core members to help grow the studio. You will be part of a world-class group of programmers building original games for a variety of platforms, including Xbox One, mobile and Steam. You will be responsible for planning and implementing game features and tools, and help the production team to bring game concepts to life. You will be passionate about games and understand how to leverage technology to make the magic happen. Youll have a comprehensive understanding of hardware and system limitations, and be prepared to think laterally about how to achieve awesome gameplay and visuals. Being part of a multi-discipline team well also expect you to kep abreast of technologies outside your área, and encourage you to share your own expertise with the rest of the team.
-Excellent programming skills in C# and / or C++, with an understanding and passion for readable, robust code and best practices.
Previous commercial experience in a game studio and / or commercial experience working in a large development team.
Familiarity with Game Engines like Unity (preferably) or Unreal.
Strong understanding of game development toling and processes, art workflow, performance optimization and memory management.
Experience using source control systems such as git Perforce.
Strong maths skills.
A strong passion for making games.
A god level of spoken and written English to communicate with the London teams.
-Experience leading a project or mentoring a team.
Programming for consoles including an understanding of TCRs/TRCs and the certification process.
Experience with modern graphics programming, including Cg/HLSL and/or compute shaders, is a strong plus.
Experience with mobile SDKs (Android iOS) and frameworks (e. 2DTolkit)
-Understanding of client / server communication and data serialisation.
Understanding of 2D and 3D animation principles.
Experience with build scripts and systems Explorer. Jenkins, team City, Ant, Make
Experience using and scripting common art and 3D software packages (Photoshop, Illustrator, Blender.) is a plus.
-Interpreting design requirements as well as the studios creative aspirations.
Agre and implement strategy for project RD, infrastructure, systems and features.
Analysing technical capabilities and resourcing requirements.
Helping identify and appoint new hires as well as develop team members.
Collaborate on the roadmap and sprint planning, providing estimates and technical plans.
Cordinate planning to ensure technology plans are robust and communicated to stakeholders, reporting progress both internally and externally.
Mentoring team members, giving feedback, setting expectations and delegating.
Collaborating with the Principal Enginering Team shaping best standards across the studio.
Act as ambasador for the studio both internally and externally.
-Salary based on experience.
Permanent contract, full-time job and excellent Social Benefits.
An exceptional, dynamic, demanding and motivating working environment within a growing company.
Awesome trips to our London office.
Excellent local working conditions, great location in Madrid.