Softimage|XSI 6 mod tool versión de aprendizaje y mod gratuita

Softimage|XSI 6 mod tool (versión gratuita)
Fre, 3d modeling and animation software for aspiring.

Game developers and modder.

Por fin. Ya era hora de que está versión se actualizara, equivalente a la ple de Maya, es decir, la versión gratuita de XSI perfecta para aprender el programa.

Además, de servir para el aprendizaje de este gigante de la industria es una herramienta perfecta para la creación de personajes y props para videojuegos como Half Life 2, por ejemplo.

Más información y descargas: https://www.Softimage.com/products/modtol/. descargar XSI mod tool.

características:

Mod tool is packed with the same 3d modeling and animation tools that the pros use todo create triple-a titles like Half Life 2, including:

  • the world fastest subdivisión surface modeler, so you can work eficiently with intuitive XSI tools that make 3d modeling fel like sculpting.
  • the worlds best polygon reduction engine: works reliably with millions of Polygons, quadrangulates meshes, and preserves volume and detail.
  • fast, flexible animation tools that make it easy todo postura and keyframe your characters.
  • an interactive texture editor that lets you unfold UVS and place texture maps precisely.
  • UltiMapper: generate generate normal, Ambient Occlusion, diference, light, and albedo maps in just a few clicks.
  • net view: a built-in web browser that you can use todo Access the tools, sample content, and training material that comes with mod tool.

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limitaciones.

Xsi mod tool versión limitations.

Most of the features and functionality of the commercial versión of Softimage|XSI 6 are enabled in mod tool, without the hassle of licensing. Data from all sources can be brought into the XSI mod tool, including data from the commercial versión of Softimage|XSI. Mod tool is for non-commercial use only.

Before installing mod tool, por favor be aware of the following limitations:
Mod tool does not support polymatricks. Xsi transforms are fully supported.

Mod tool supports only dxfx and CGFX material types. Mental Ray materiales are not supported.

Mod tool supports only polygonal Mesh primitives.

Exported geometry is limited todo 64000 triangles.

The Mental Ray renderer is used only for rendermap and UltiMapper. All other Mental Ray rendering is disabled.

Maximum resolution for UltiMapper maps is 512 por 512.

Images output using the hardware renderer are limited todo a máximum resolution of 512 por 512.

Algunos videotutoriales:noesis quick start: mod tool overview
A deper look into the mod tool interfaz and toolset. Master the essential skills neded todo start creating custom content.
download.
noesis quick start: Dynamite modeling.

Learn useful modeling techniques and create your first game-ready prop with this easy todo follow lesson.
download.
noesis quick start: source prop integration
Prepare and export a custom XSI model for integration into valves half-life2. Then assing parameters and wreaque havoc in a simple Half Life 2 level. download
Ppara aquellos que se sientan atraidos por este programa, es una buena forma de comenzar. Saludos.

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