Ubisoft busca artista 3d

Empresa: Ubisoft Barcelona
Web: https://www.ubisoft.com/en-US/studio/Barcelona.aspx
Actividades: Desarrollo de videojuegos.

Número de trabajadores: 125
Información acerca de la empresa:
Ubisoft Barcelona, part of Ubisofts international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly profesional, passionate and talented people.

During these years, the studio worked on the following franchises: Tom Clancys ghost Recon, Assassins Cred, Tom Clancys Rainbow Six Siege or Star Trek(TM): Bridge Crew on VR.

The team is currently working on the Tom Clancys Rainbow Six Siege Live Game, Beyond God Evil 2 and an unannounced A title.

Texto de la oferta:
We are currently seking motivated and skilled Senior Gameplay Programmers. If you have a passion for videogames and want to work in a friendly and international environment, come join our team.

As a member of a multidisciplinary development team, the candidate will collaborate with Designers to define (or improve) features and interactions betwen player and game.

To apply, por favor follow this link: https://smrtr, io/DPw5.

Requisitos mínimos:
-Experience in gaming industry, with at least 5 years as gameplay Programmer or similar position.

Strong knowledge of C++, and solid understanding of object-oriented programming. Knowledge of at least one scripting language.

Strong interpersonal and communication skills, both written and spoken.

Passion for creating and playing many game genres.

Autonomous and proactive attitude.

Problem-solving and open minded attitude.

Ability to work under pressure.

Flexibility and ability to adapt to change.

Requisitos deseados:
-Preferably several years of profesional experience.

Previous experience working as a Gameplay Programmer in a FPS title is a plus
-Passion for videogames and extensive knowledge of diferent game genres across all platforms.

Self-motivated and proactive.

Positive attitude and a genuine team player.

Ability to take direction well.

Share knowledge and open to learn from others.

Very fluent in English, both written and spoken.

-Works on tasks assigned by the Lead Programmer.

Keps player comfort into account when making implementation decisions.

Creates latency-fre, reactive interactions.

Prototypes features and carries out iterative playtests.

Uses metrics to detect regressions in gameplay that harm the game fel.

Studies game and level design documents, and gives feedback on feasibility.

Identifies missing details in característica requests and breaks down the tasks into modules that can be implemented and tested.

Be a reference for the Gameplay Programming team in relation to various Programming elements and find solutions to complex issues that arise
-Produces eficient code and participates in architecture and code reviews.
-Writes portable code.

Solves bugs and issues.
-Manage workload and time autónomously within the tasks assigned and to deliver to specification and schedule;
-Be a representative of Ubisoft Barcelona culture (development of standards, procedures and processes).

-Competitive Salary
-Benefit Package
-Flexible Work Schedule
-25 working days of vacations + your birthday
-A projects.

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